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Release time:2025-08-29page views()
Although it may seem like a toy, the industry has already entered primary and secondary schools in China's first-tier cities. According to data released by the China Robot Education Alliance in 2016, there are already about 7,600 robot education institutions in the country. In the last five years, this number will only increase this year. With the Outline of the National Medium- and Long-term Education Reform and Development Plan (2010-2020) taking the word innovation as the highlight, robot education has gradually entered primary and secondary schools and children's palaces. At the same time, the "China Quality Sports Robot Sports General Competition Rules" was officially promulgated, and various robot competitions have been endorsed by regulations and began to enter the room. Nowadays, this industry has even produced many branches, including three branches: American, Korean, and domestic. Among them, the American Lego robot is the most popular. In 1986, the Danish Lego company and the MIT Media Lab carried out a cooperation project called "Programmable Building Block (Programmable Brick) ". For teenagers over the age of 12 who are interested in robots, the Lego robot kit was launched, including programming hosts, electric motors, sensors and other accessories. The Lego robot used various accessories to solve the circuit and mechanical structure problems required by the self-made robot, and also designed a visual programming tool called RCX Code. As long as various "building blocks" representing different program logic are piled up on the screen, the RCX program can be completed. To be precise, Lego robots are teaching aids. After entering the country, they were represented by various educational institutions with complex relationships before they realized commercialization. Korean robots, on the other hand, came to the education market from the very beginning. For example, they designed courses for different age groups such as building block robots, single-piece robots, humanoid robots, etc., and also created a series of teaching concepts. At the same time, as a strategic partner of domestic educational institutions, they frantically laid a large number of campuses, held competitions, and won venture capital from famous funds. As for the domestic factions, most of them are dividing the blank market left by the above two. It is not an exaggeration to say that the fish and dragons are mixed. Some even just bought a few sets of teaching aids and began to attract students. The market is so hot that it is more or less confirmed that robot education has certain benefits for young people. In the recently very popular STEAM education, learning cutting-edge technology, cultivating innovation ability, cooperation ability, cross-disciplinary comprehensive education, etc. are all well reflected in robot education.